DoomとQuakeもくるよ

quake

以前から何度かウワサが出たり消えたりしているDoomとQuakeですが、あらためてid Software社から開発していることの発表がありました。

 

 

 

id Softwareの共同創業者でゲームデザイナーでもあるJohn Carmack氏が、multiplayerblog.mtv.comへのインタビューに対して語ったところによると、

 

MTV Multiplayer » John Carmack Talks Possible Wii Development, iPhone, ‘Doom 4,’ More

 

MTV Multiplayer: And id is currently working on a title exclusive to iPhone?

john_carmack
Carmack: We actually have a lot of things going on with the iPhone now. We have two commercial projects that are closing in on done. We’ve taken one of our traditional mobile games, “Wolfenstein RPG” which was just released on the BREW and Java platforms. And we have a spiffied-up iPhone version which has hi-res graphics, sound and 3D acceleration and all that on there. It’s pretty neat. That will be coming out maybe a month or so from now. But it’s not a designed-from-the-ground-up-for-the-iPhone game. We have another title, which isn’t announced formally, and we’ve been working with a partner company here locally in Dallas, that is designed from scratch for the iPhone but using some existing id assets on there. And it’s very graphically impressive but we don’t have an official release date for it yet. We’re having various challenges with that development. But literally before I came in on this interview, I was going around poking with some of our old titles. I’m really looking forward to bringing over an id classics line — start with “Wolfenstein 3D” and go through “Doom” and “Quake” and bring pretty much all of them over to the iPhone because I’m a really big booster of the platform. And it frustrates me to no end that here we are without product yet shipping in the iPhone. We’ve had a couple of thwarted attempts at different things. I’m frustrated about it and trying to do something about it. [laughs]

MTV Multiplayer: Have you seen the ports of “Quake” to iPhone? What are your thoughts on those?

Carmack: Yeah, and the other thing that I’m working on for the iPhone — several things at once on this [platform]. We have “Quake III” up and running on the iPhone. It needs a new redesign of the render to make it fast enough to be really good playing on the iPhone. And I’ve got this interesting decision about it here. If we take all that around, we may go back and take all the changes that the “Quake Live” team has done from the original code base and make more of a modern “Quake III Arena” based on the “Quake Live” work. Which would be pretty cool.

 

まず、先日お伝えしたWolfenstein RPGについて述べています。1ヶ月程度でリリースできるんじゃないかという話のようです。

それに加えて、さらにもう1本の未公表タイトルについても開発中であると述べていますね。

また古典的タイトルとして、DoomおよびQuake IIIについてiPhoneでリリース予定である(うちQuakeについてはすでに動作しているようです)とも述べています。

またそのQuakeについてはQuake Liveで書かれたコードを応用したものになる可能性があると言っています。


スポンサード リンク

Comments are closed.

最近のコメント

製品レビュー

製品レビュー:PHILIPS インイヤーヘッドフォン SHE9755/10 PHILIPS インイヤーヘッドフォン SHE9755/10
製品レビュー:A2DPハイファイ・ヘッドセットSBT03R Bluetoothハイファイ・ヘッドセットSBT03R
あわせて読みたいブログパーツ

カテゴリー

過去記事

iPod管理ソフト

iTunes代替ソフト CopyTrans Manager

Amazon